Finally we decided, to Not using Nvidia PhysX In This Game. so we wrote our own Trigger System. Here there is a Simple Shot From this new Feature. and we can capture, each Trigger’s Events (OnEnter & OnExit , etc …) in Script, so we can do what ever we want. following shots demonstrates it.
About Cyrus Script Cyrus Script is a script language similar to C written in C++ The main feature of Cyrus Script is its speed, It is really fast. In the early test it was just 15% slower than C++ and Its design is unique and you can bind it to your project very easily. It[…]