Recently we have added some new features to game engine and editor in order to increase graphic quality and game appearance.
some of them are listed below.
By using different brushes, level designers can easily make beautiful scenes (terrain) in the editor.
Finally we decided, to Not using Nvidia PhysX In This Game. so we wrote our own Trigger System.
Here there is a Simple Shot From this new Feature.
and we can capture, each Trigger’s Events (OnEnter & OnExit , etc …) in Script, so we can do what ever we want.
following shots demonstrates it.