Trigger Implemented In Game & Editor

Finally we decided, to Not using Nvidia PhysX In This Game. so we wrote our own Trigger System. Here there is a Simple Shot From this new Feature. and we can capture, each Trigger's Events (OnEnter & OnExit , etc ...) in Script, so we can do what ever we want. following shots demonstrates it.

Trigger Implemented In Game & Editor2011-03-27T13:06:42+00:00