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Archive for the ‘Siavash (12 Visages )’ Category

Last shots from siavosh the game(paradise chapter)

01 May
SourenaGameStudio_Siavosh_paradise chapter_1

SourenaGameStudio_Siavosh_paradise chapter_1

 

SourenaGameStudio_Siavosh_paradise chapter_2

SourenaGameStudio_Siavosh_paradise chapter_2

SourenaGameStudio_Siavosh_paradise chapter_3

SourenaGameStudio_Siavosh_paradise chapter_3

SourenaGameStudio_Siavosh_paradise chapter_4

SourenaGameStudio_Siavosh_paradise chapter_4

SourenaGameStudio_Siavosh_paradise chapter_5

SourenaGameStudio_Siavosh_paradise chapter_5

SourenaGameStudio_Siavosh_paradise chapter_6

SourenaGameStudio_Siavosh_paradise chapter_6

SourenaGameStudio_Siavosh_paradise chapter_7

SourenaGameStudio_Siavosh_paradise chapter_7

SourenaGameStudio_Siavosh_paradise chapter_8

SourenaGameStudio_Siavosh_paradise chapter_8

SourenaGameStudio_Siavosh_paradise chapter_9

SourenaGameStudio_Siavosh_paradise chapter_9

SourenaGameStudio_Siavosh_paradise chapter_10

SourenaGameStudio_Siavosh_paradise chapter_10

SourenaGameStudio_Siavosh_paradise chapter_11

SourenaGameStudio_Siavosh_paradise chapter_11

SourenaGameStudio_Siavosh_paradise chapter_12

SourenaGameStudio_Siavosh_paradise chapter_12

SourenaGameStudio_Siavosh_paradise chapter_13

SourenaGameStudio_Siavosh_paradise chapter_13

 

 

Last shots from Siavosh the game(Inferno chapter)

01 May
SourenaGameStudio_Siavosh_InfernoChapter_1

SourenaGameStudio_Siavosh_InfernoChapter_1

SourenaGameStudio_Siavosh_InfernoChapter_2

SourenaGameStudio_Siavosh_InfernoChapter_2

SourenaGameStudio_Siavosh_InfernoChapter_3

SourenaGameStudio_Siavosh_InfernoChapter_3

SourenaGameStudio_Siavosh_InfernoChapter_4

SourenaGameStudio_Siavosh_InfernoChapter_4

SourenaGameStudio_Siavosh_InfernoChapter_5

SourenaGameStudio_Siavosh_InfernoChapter_5

SourenaGameStudio_Siavosh_InfernoChapter_6

SourenaGameStudio_Siavosh_InfernoChapter_6

SourenaGameStudio_Siavosh_InfernoChapter_7

SourenaGameStudio_Siavosh_InfernoChapter_7

 

Last shots from Siavosh the game (frozen land chapter)

01 May
SourenaGameStudio_Siavosh_FrozenLand_1

SourenaGameStudio_Siavosh_FrozenLand_1

SourenaGameStudio_Siavosh_FrozenLand_1

SourenaGameStudio_Siavosh_FrozenLand_2

SourenaGameStudio_Siavosh_FrozenLand_3

SourenaGameStudio_Siavosh_FrozenLand_3

 

Last shots from Siavosh the game (Mountain chapter)

01 May
SourenaGameStudio_Siavosh_Mountain chapter_1

SourenaGameStudio_Siavosh_Mountain chapter_1

SourenaGameStudio_Siavosh_Mountain chapter_2

SourenaGameStudio_Siavosh_Mountain chapter_2

 

Last shots from siavosh the game (desert chapter)

01 May
SourenaGameStudio_Siavosh_DesertChapter_1

SourenaGameStudio_Siavosh_DesertChapter_1

SourenaGameStudio_Siavosh_DesertChapter_2

SourenaGameStudio_Siavosh_DesertChapter_2

 

SourenaGameStudio_Siavosh_DesertChapter_3

SourenaGameStudio_Siavosh_DesertChapter_3

 

Last Screen Shots – Siavash

31 Oct
SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_1

SourenaGameStudio_Siavash_Level_1_1

SourenaGameStudio_Siavash_Level_1_1

SourenaGameStudio_Siavash_Level_1_1

SourenaGameStudio_Siavash_Level_1_1

SourenaGameStudio_Siavash_Level_1_1

SourenaGameStudio_Siavash_Level_1_2

SourenaGameStudio_Siavash_Level_1_2

 

Last Screen Shots From Siavash The Game

04 Jul
SourenGameStudio_Siavash_1

SourenGameStudio_Siavash_1

SourenGameStudio_Siavash_2

SourenGameStudio_Siavash_2

SourenGameStudio_Siavash_3

SourenGameStudio_Siavash_3

SourenGameStudio_Siavash_4

SourenGameStudio_Siavash_4

SourenGameStudio_Siavash_5

SourenGameStudio_Siavash_5

 
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Posted in Siavash (12 Visages )

 

Geometry Instancing Technique, Implemented.

16 May

In real-time computer graphics, geometry instancing is the practice of rendering multiple copies of the same mesh in a scene at once. This technique is primarily used for objects such as trees, grass, or buildings which can be represented as repeated geometry without appearing unduly repetitive, but may also be used for characters. Although vertex data is duplicated across all instanced meshes, each instance may have other differentiating parameters (such as color, or skeletal animation pose) changed in order to reduce the appearance of repetition.

Sourena Game Studio - Instansing

Sourena Game Studio - Instancing

Sourena Game Studio - Instansing

Sourena Game Studio - Instancing

Sourena Game Studio - Static Mesh Instancing

Sourena Game Studio - Static Mesh Instancing

 

Create behavior of the character and visual desing

14 Apr
Sourena Game Studio_Mesh Loader

Sourena Game Studio_Mesh Loader

Sourena Game Studio_Adding Components

Sourena Game Studio_Adding Components

Sourena Game Studio_Unit Creator Structure

Sourena Game Studio_Unit Creator Structure

 

New Screen Shot From Game

20 Jan
Sourena Game Studio - 12 Visages Screen Shot

Sourena Game Studio - 12 Visages Screen Shot

Sourena Game Studio - 12 Visages Screen Shot

Sourena Game Studio - 12 Visages Screen Shot

 
 

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