Finally we add script editor to simorgh in separated tab near 3d view tab. user can switch easily to script editor tab.
below you can see script editor’s features :
– Color Blocks
You can define various color blocks and implement single-line and multi-line comments.
– Support for collapsible nodes (outlining)
The out of the box outline parser recognizes C++ files and Cyrus script syntax.
-Syntax Coloring :
Script Editor can support popular programming languages syntax now ( just for syntax coloring).
Script Editor is similar to Microsoft® VC++ IDE now by supporting IntelliSense
here we have example shut with a c++ code (this is not real script code from the game, this is just an example for syntax coloring )
Every part of Game And AI’s Script can be edited in this tool.
Writing GUI Script In Script Editor :