<\/a>SourenaGameStudio_Trigger_Coding_In_Script<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"
Finally we decided, to Not using Nvidia PhysX In This Game. so we wrote our own Trigger System. Here there is a Simple Shot From this new Feature. and we can capture, each Trigger’s Events (OnEnter & OnExit , etc …) in Script, so we can do what ever we want. following shots demonstrates it.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_themeisle_gutenberg_block_has_review":false,"footnotes":""},"categories":[5,22,15,4],"tags":[],"class_list":["post-417","post","type-post","status-publish","format-standard","hentry","category-cyrus-script-open-source-script-language","category-programming","category-screenshots","category-simorgh-3d-world-editor"],"_links":{"self":[{"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/posts\/417","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/comments?post=417"}],"version-history":[{"count":0,"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/posts\/417\/revisions"}],"wp:attachment":[{"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/media?parent=417"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/categories?post=417"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sourenagames.com\/wp-json\/wp\/v2\/tags?post=417"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}